Alpha 2 Changelog


Continued Feature Implementations:

  • VR Character switch from Character to Pawn.
  • Interactable Object base C++ class.
  • Revamped Button Interaction.
  • Cartridge Interaction.
  • Battery Interaction.
  • Lever Interaction.
  • Mission/Quest System.
  • Half Modeled Map Graybox .
  • Ambient Audio System.
  • Sound System.
  • VR Hands with animations.

General Notes:

  • This update built on top of the foundation we have set to create a completable playthrough with all of the bare minimum requirements of the game. 
  • This development cycle was focused on optimizing certain gameplay systems and connecting all of the new features to work together and form a playable experience.

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