Alpha Build V1.0


Continued Feature Implementations:

  • Implemented base map models and some props.
  • All interactables now have models.
  • Implemented mission control voice over mission guide.
  • Lighting is now baked into static meshes, improving performance.
  • Added communications knob mission.
  • Added black hole and navigation map visuals. 
  • Fixed interactable bugs (they are now more user friendly).
  • Triple lighting sub level implemented.
  • Optimized the game for a windows build.

General Notes:

  • This the first version of the game that has the foundation set up and implements all of the required features for the game to function at a playable state.
  • This development cycle was focused on starting to improve user experience, fixing long standing bugs, and closing off loose ends to be able to build the game for windows. 

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