Alpha Build V1.0
OdysseyVR » Devlog
Continued Feature Implementations:
- Implemented base map models and some props.
- All interactables now have models.
- Implemented mission control voice over mission guide.
- Lighting is now baked into static meshes, improving performance.
- Added communications knob mission.
- Added black hole and navigation map visuals.
- Fixed interactable bugs (they are now more user friendly).
- Triple lighting sub level implemented.
- Optimized the game for a windows build.
General Notes:
- This the first version of the game that has the foundation set up and implements all of the required features for the game to function at a playable state.
- This development cycle was focused on starting to improve user experience, fixing long standing bugs, and closing off loose ends to be able to build the game for windows.
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OdysseyVR
A VR puzzle escape room.
Status | In development |
Author | SaydAziz |
Genre | Puzzle |
Tags | Space, Virtual Reality (VR) |
More posts
- Alpha 2 ChangelogApr 24, 2024
- Alpha 1 ChangelogApr 24, 2024
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